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Download Here (1.17MB)
Liber Fanatica II: The Perilous Arts
- Narrative Combat (Wim van Gruisen)
Advice for running rules-light combat to encourage player creativity in WFRP
- Alternative Combat Rules (James Walkerdine)
Rules for a more fluid combat system without Half and Full Actions, which instead uses staggered actions of variable durations that cancel Attacks or reduce Initiative scores
- Damage and Healing (James Walkerdine)
Assigns additional penalties for Wound loss and introduces some complications to the Healing skill
- Corruption (Wim van Gruisen)
A simple mechanic for tracking a spellcaster's corruption level, complete with the possibility of acquiring disfigurements or even becoming an NPC
- Alternative Magic Rules (Wim van Gruisen)
Options for modifying spell effects by increasing the casting difficulty, and for learning new spells individually
- Using WFRP1 Spells within WFRP2 (James Walkerdine)
Complete rules for converting spells from first edition to second edition
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